GONE Fishing Fish Guide: Species, Bait, and Rare Catches
Explore GONE Fishing fish locations, rare species, bait, trinkets, and traps. Learn how to land bigger catches and protect their value in the 1.0 release.
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Where to Find GONE Fishing Fish
Every GONE Fishing fish is a choice between feeding the altar, earning upgrade money, and building a reserve for tomorrow. Catching the right species matters because your map, bait, and fishing conditions shape what bites. This GONE Fishing fish guide covers useful locations, legendary and mythical targets, and the 1.0 systems that help you bring more fish home.
Your daily priority is the altar quota. Deposit fish until its fire turns blue, then decide how to use your remaining catch. Selling everything immediately leaves you without offerings; sacrificing everything leaves less money for progression.
The game already passed 100 fish before its 1.0 release, so start with specific targets instead of expecting to find every species from one dock.
| Fish | Fishing location | Useful detail |
|---|---|---|
| Lungfish | Lake map | A Lake species to include in your freshwater search |
| Giant Barb | Lake; rarely in tropical waters | Has a secondary tropical occurrence |
| Nile Perch | Lake | Another target for Lake fishing |
| Coney Grouper | Ocean on the Jungle map | Shares the Jungle’s ocean fishing area |
| Lane Snapper | Ocean on the Jungle map | An ocean target alongside Coney Grouper |
| Greater Amberjack | Ocean on the Jungle map | Part of the Jungle’s saltwater selection |
| Mahi Mahi | Ocean on the Jungle map | Another species to pursue offshore |
| Tarpon | Saltwater | Can grow large |
| Red Perch | Ocean | A small ocean species |
The Jungle also has brackish water, which separates its inland fishing selection from the Swamp’s. Its ocean remains a separate destination for species such as Mahi Mahi and Giant Squid.
Check the water you are casting into before changing bait repeatedly. For GONE Fishing fish hunting, choosing the correct habitat gives your search a clear direction. A Jungle ocean target belongs on your offshore itinerary, while Rhizo requires the Lake’s deep water.
Official page: GONE Fishing (gonefishing.gg)
How to Catch Bigger Fish and Finish the Fight
Bait, water depth, weather, day count, and fishing buffs all influence catches. There is also randomness in the fishing calculation, so identical casts do not guarantee identical fish.
Image: Steam / GONE Studios
Use the depth finder to locate deeper spots, and check your equipped bait whenever you change targets. Wels Catfish can bite Glizzy bait, giving you a specific bait choice for that species.
Automatic baiting helps maintain your rhythm. After catching or losing a fish, the game equips another piece of the same bait when you have one. When that bait runs out, it switches to the first bait in your tacklebox. Open your inventory with Tab to change it manually.
That fallback deserves attention: after several casts, you could be fishing with a different bait than the one you intended.
Take Advantage of Daily Hotspots
A random fishing hotspot is selected each day. Its bonuses affect both the size of your catch and the fight required to land it.
| Hotspot effect | Bonus |
|---|---|
| Fish pull power | Reduced by 20% |
| Fish fatigue | Fish tire 20% faster |
| Strike bar | Moves 25% slower |
| Fish weight | Increased by 15% after perk, totem, and difficulty bonuses |
Scout the daily hotspot before settling into a long fishing session. Bigger fish combined with reduced pull power give you a concrete reason to move.
Once a fish bites, complete the strike minigame by matching the red tick with the moving fish target. During the fight, reel with the left mouse button and release it to lower tension. Keep tension in the green zone instead of holding the button continuously.
For GONE Fishing fish runs with friends, coordinate boat movement while someone is fighting a catch. Stop repositioning long enough for the angler to finish, and clear inventory space before heading farther offshore. A successful hook is only useful if you can bring the fish back.
Legendary and Mythical Fish to Pursue in 1.0
Rare catches give you goals beyond another day’s quota. In 1.0, catching a legendary or mythical fish unlocks an achievement and a matching hat. Nessie’s hat reward now extends to every fish in those tiers.
Image: Steam / GONE Studios
Plan these hunts around their specific habitats and progression requirements.
| Rare catch | Tier | Location | Equipment or progression detail |
|---|---|---|---|
| Rhizo | Mythical | Deep water on the Lake map | Defeat the boss and acquire the MOBY rod |
| Colossal Squid | Mythical | Arctic exclusively | The Moby rod is recommended |
| Giant Squid | Legendary | Ocean on the Jungle map exclusively | Introduced with a level 7+ rod recommendation |
Rhizo is the new mythical target in 1.0. Its hunt requires boss progression: defeat the boss, unlock MOBY, and then pursue it in the Lake’s deep water. Visit Jeb to investigate the new bait connected to the Lake Entity encounter.
The Colossal Squid takes your search to the Arctic, while Giant Squid requires the Jungle map’s ocean. Choose your destination before committing supplies to a rare-fish session.
Dakosaur also belongs among the mythical targets. Its tier changed when it became larger and more elusive, so older descriptions placing it below mythical are outdated.
Legendary and mythical catches have an additional strike complication: a decoy strike event comes before the real quick-time event. Stay ready after that initial event instead of assuming the hook sequence is finished.
For your GONE Fishing fish collection, separate the hunt into manageable goals: reach the required progression, travel to the correct habitat, and complete the catch. Equip Siren’s Conch to improve your odds of encountering legendary and mythic fish.
Use Trinkets and Traps to Keep Fish Coming
The 1.0 progression system introduces eight upgradeable trinkets through Clinket. Purchases and upgrades are shared with your friends, letting the group benefit from the same investment.
Image: Steam / GONE Studios
Their effects cover several different bottlenecks: waiting for bites, completing strikes, reeling, conserving bait, and increasing catch value.
| Trinket | Effect |
|---|---|
| Iron worm | Chance to retain bait after catching a fish |
| Hungry hook | Chance to get an immediate bite when casting |
| Gambler’s Doubloon | Chance to multiply a fish’s value |
| Devil’s Ember | Chance to instantly smoke a caught fish |
| Deadman’s Hand | Chance to reel in a fish immediately |
| Siren’s Conch | Improves legendary and mythic catch odds |
| Captain’s Stopwatch | Chance to perfectly complete the first strike minigame |
| Bassweiser | Chance to get a buzz from catching a fish |
Combine Hungry hook, Captain’s Stopwatch, and Deadman’s Hand for effects that cover the bite, strike, and retrieval. When all three activate together, a fish can enter your inventory as soon as the bobber reaches the water.
These are chance-based activations, so continue handling normal strikes and fights whenever the combination does not trigger.
Build an Overnight Trap Routine
Traps provide another way to increase your GONE Fishing fish supply. In 1.0, bait traps collect overnight and become harvestable each morning. The primary options are the Minnow Trap, Crab Trap, and Rabbit/Raccoon trap.
The separate Fish Trap also works overnight, but it needs bait from your tacklebox. The value of that bait determines the type of fish it collects. Its upgrade, purchased from Jeb, allows it to collect up to three fish per bait.
Build your daily routine around that connection:
- Harvest your bait traps each morning.
- Use the collected bait to stock Fish Traps.
- Retrieve the overnight fish.
- Check your quota needs before allocating the catch.
Keep clear of the Rabbit/Raccoon trap while moving around it. For harvest cues, fish and bait receive a green outline when ready; the Minnow Trap retains its whole-trap glow.
Use this passive supply to support active fishing and exploration. Every fish collected overnight reduces how much of the following day you need to spend casting.
Protect Fish Value Before Selling or Sacrificing
Landing a huge fish is only part of managing its value. Cooking, smoking, gambling, and rot affect what that catch contributes afterward.
Keep weight and point value separate when evaluating a GONE Fishing fish. Weight measures the size of the catch; value determines what you gain from selling or sacrificing it. Check the displayed value before deciding which fish to offer.
| Action or condition | Effect on your fish |
|---|---|
| Cooking | Raises sale and sacrifice value by 33% |
| Smoking | Reduces rot penalties without directly adding points |
| Full smoking | Prevents rot penalties while the fish remains fully smoked |
| Inventory storage | Still incurs rot, at half the normal penalty applied to fish on the ground |
| Gambling | Can increase or decrease value; does not prevent rot |
Cook valuable fish before selling or sacrificing them when you have time. Fully cooked fish are ejected from the grill and land in front of it, helping separate finished catches from those still cooking.
Use the inventory indicators to check whether a fish is cooked or smoked. This saves you from dropping each one just to inspect its condition.
Preserve Reserves and Limit Gambling Risk
Smoking protects fish you intend to keep. It does not restore points already lost to rot, so process reserves before their value drops. Smoking protection also diminishes as fish undergo daily rot; check stored catches instead of forgetting about them.
The Devil’s Ember trinket can instantly smoke a catch when its effect activates. Check that status before occupying a smoker with the same fish.
Gambling can produce dramatic gains, but it can also shrink the value you were counting on. The minimum bonus on a winning gamble increased to 1.25 times, and the chance of a maximum win also increased. Those changes improve winning outcomes without guaranteeing a win.
Secure the altar quota before gambling surplus fish. Set aside the catches you need for planned purchases, too, so a losing streak does not consume your entire day’s work.
For a repeatable GONE Fishing fish routine, collect traps in the morning, check the hotspot, monitor your bait, and return with enough time to process your catch. Keep the altar fire blue before turning surplus fish into upgrade money or another gamble.
FAQ
How many GONE Fishing fish are there?
GONE Fishing passed 100 fish before the 1.0 release. Its selection spans freshwater, saltwater, and brackish habitats, alongside legendary and mythical catches such as Giant Squid, Colossal Squid, and Rhizo.
How do you catch Rhizo?
Defeat the boss and acquire the MOBY rod, then fish in deep water on the Lake map. Rhizo is a mythical fish introduced with 1.0, and that boss-and-rod progression is required for the catch.
Does keeping fish in your inventory prevent rot?
No. Fish in your inventory still lose value to rot, although the penalty is half the normal amount applied to fish on the ground. Smoke fish you plan to reserve; gambling does not protect them from decay.
How do Fish Traps work in 1.0?
Bait a Fish Trap using bait from your tacklebox, then collect its overnight catch. Bait value determines the type of fish collected. Purchase the upgrade from Jeb to let a trap collect up to three fish per bait.
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GONE Fishing Legendary Fish: Locations and Catch TipsHunt GONE Fishing legendary fish with map locations, trinket effects, bait tips, and 1.0 rewards. Learn how to prepare for Nessie and the mythical Rhizo.Join the community
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